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<a name="beast.ref.boost__beast__buffers_prefix.overload3"></a><a class="link" href="overload3.html" title="buffers_prefix (3 of 3 overloads)">buffers_prefix
        (3 of 3 overloads)</a>
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<p>
          Returns a prefix of a buffer sequence.
        </p>
<h6>
<a name="beast.ref.boost__beast__buffers_prefix.overload3.h0"></a>
          <span class="phrase"><a name="beast.ref.boost__beast__buffers_prefix.overload3.synopsis"></a></span><a class="link" href="overload3.html#beast.ref.boost__beast__buffers_prefix.overload3.synopsis">Synopsis</a>
        </h6>
<p>
          Defined in header <code class="literal">&lt;<a href="../../../../../../../boost/beast/core/buffers_prefix.hpp" target="_top">boost/beast/core/buffers_prefix.hpp</a>&gt;</code>
        </p>
<pre class="programlisting"><span class="keyword">template</span><span class="special">&lt;</span>
    <span class="keyword">class</span> <a class="link" href="../../concepts/BufferSequence.html" title="BufferSequence"><span class="bold"><strong>BufferSequence</strong></span></a><span class="special">&gt;</span>
<span class="identifier">buffers_prefix_view</span><span class="special">&lt;</span> <span class="identifier">BufferSequence</span> <span class="special">&gt;</span>
<span class="identifier">buffers_prefix</span><span class="special">(</span>
    <span class="identifier">std</span><span class="special">::</span><span class="identifier">size_t</span> <span class="identifier">size</span><span class="special">,</span>
    <span class="identifier">BufferSequence</span> <span class="keyword">const</span><span class="special">&amp;</span> <span class="identifier">buffers</span><span class="special">);</span>
</pre>
<h6>
<a name="beast.ref.boost__beast__buffers_prefix.overload3.h1"></a>
          <span class="phrase"><a name="beast.ref.boost__beast__buffers_prefix.overload3.description"></a></span><a class="link" href="overload3.html#beast.ref.boost__beast__buffers_prefix.overload3.description">Description</a>
        </h6>
<p>
          This function returns a new buffer sequence which when iterated, presents
          a shorter subset of the original list of buffers starting with the first
          byte of the original sequence.
        </p>
<h6>
<a name="beast.ref.boost__beast__buffers_prefix.overload3.h2"></a>
          <span class="phrase"><a name="beast.ref.boost__beast__buffers_prefix.overload3.parameters"></a></span><a class="link" href="overload3.html#beast.ref.boost__beast__buffers_prefix.overload3.parameters">Parameters</a>
        </h6>
<div class="informaltable"><table class="table">
<colgroup>
<col>
<col>
</colgroup>
<thead><tr>
<th>
                  <p>
                    Name
                  </p>
                </th>
<th>
                  <p>
                    Description
                  </p>
                </th>
</tr></thead>
<tbody>
<tr>
<td>
                  <p>
                    <code class="computeroutput"><span class="identifier">size</span></code>
                  </p>
                </td>
<td>
                  <p>
                    The maximum number of bytes in the wrapped sequence. If this
                    is larger than the size of passed, buffers, the resulting sequence
                    will represent the entire input sequence.
                  </p>
                </td>
</tr>
<tr>
<td>
                  <p>
                    <code class="computeroutput"><span class="identifier">buffers</span></code>
                  </p>
                </td>
<td>
                  <p>
                    An instance of ConstBufferSequence or MutableBufferSequence to
                    adapt. A copy of the sequence will be made, but ownership of
                    the underlying memory is not transferred.
                  </p>
                </td>
</tr>
</tbody>
</table></div>
<p>
          Convenience header <code class="literal">&lt;<a href="../../../../../../../boost/beast/core.hpp" target="_top">boost/beast/core.hpp</a>&gt;</code>
        </p>
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<td align="right"><div class="copyright-footer">Copyright &#169; 2016, 2017 Vinnie Falco<p>
        Distributed under the Boost Software License, Version 1.0. (See accompanying
        file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
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